In that case, please make sure you are using the appropriate Qt Addin for Visual Studio.Īt this point, you might want to clone the repository from GitHub and follow it as you read through this article. You can also use Microsoft Visual Studio 2013 on Windows. However, if you are not familiar with the framework, please do not feel discouraged to follow along, as the prototype relies on some fairly trivial features of the framework. This article requires some familiarity with the Qt framework. The very first thing we need is the Qt framework and relevant utilities, which can be downloaded from It may also be available through your operating system’s standard package manager if that is the case, you might want to try with it first. Prerequisitesīefore getting started, we will need to prepare our development environment with some useful tools for this project. The 3D model in the rendered scene will be rotatable and zoomable, to give a better sense of depth and dimension. The goal of this simple application is to generate 3D models, save them to a file with a simple format, and to open and render them on screen. The source code of the prototype built for this article is available on GitHub. ![]() ![]() We will be using Qt/Qt Creator to implement the UI, making it easy to compile and run this application on multiple platforms. In this introduction to OpenGL, I will explain how to write a very simple application to render 3D text models.
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